Ambiera ForumDiscussions, Help and Support. |
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Timed triggers like I want for example a trigger that works after you press a button and it starts 5 seconds after for example or go to a trigger area and a bomb explodes after 7 seconds once you enter, there only is "every x do something" but I don't want it to do it everytime for example, what if I want a turret/trap to fire 15 shots every 0.5 seconds (machine gun trap) but it stops then? as it runs out of ammo for example? I know it's not possible in CC4 but will this be possible in CC5? you know moving platforms with proper collision so the player or anything that has gravity can stand on it and move with it, improved physics basically, also moving walls that push you off platform, which can't be done in CC4. |
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From what I know, timed triggers are already possible in CC4: Download the "Do Later" action from the extensions page: http://www.ambiera.com/coppercub... |
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I see, thanks erik, anyone got any idea if CC5 will have improved physics? |
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Yes, it will. Although not planned, I think platforms like that are possible in a way with this. But it won't work on all targets, though. You'll see in about a week :) |
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Hopefully it will work on the players main camera incase of FPS or the player model if it's third person. looking forward to CC5. |
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wrote: Yes, it will. Although not planned, I think platforms like that are possible in a way with this. But it won't work on all targets, though. You'll see in about a week :) finally.. a week ...marks on calender. so will we be able to have moving platforms? |
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Basically yes, with restrictions. :) |
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