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Question about RPG Project
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Enter the missing letter in: "Int?rnational"
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[quote][b][/b] wrote: It's kinda like the Dark Souls Lock-on system when you lock the target you will alway face torwards the enemy like a duel or something. And about health bar, can 2d image overlap eachother? My idea is to set a variable so that when the enemy take damage there will be a transparent 2d image go and hide part of the health. And when the variable equal 0 the enemy will play a death animation, give player money and disappear.[/quote]
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