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fragMotion error
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[quote][b]Windground[/b] wrote: I guess you might need to make a full UV map of your existing model. I mean you just need to make a one normal texture for your model. If you have multiple textures, i suppose the meshes that contain ready model must be joined. In this case you have to check for UV map and configure the positions of the UV elements in Blender. And about Fragmotion... I highly recommend to export your model as MS3D. If you are getting one animation on the end, then you need to check that you've added all required animations. Good luck![/quote]
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