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Video playback features in Pro version
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Enter the missing letter in: "Internat?onal"
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[quote][b][/b] wrote: It basically works like this: If the browser can play back the video, it usually should also work inside of WebGL. A limitation is that the video needs to be located on the same server as the webgl app, it is a browser security restriction. Other limitations are only based on the speed of your CPU, browser and network. You will probably have to try it out. No normal map video supported, no, sorry. It is only designed to be used for showing ingame video sequences such as intros or similar. You can see a demo here: [url]http://www.ambiera.com/coppercube/demo.php?demo=videoplayback[/url] Here is the documentation for video playback: [url]http://www.ambiera.com/coppercube/doc/cnt_videoplayback.html[/url] For raindrops: Hm, interesting idea. The animate texture behavior is only for the texture channel one, I think, but with a bit of scripting, this could also be done, I guess. No video should be necessary, just a bunch of textures.[/quote]
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