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Importing Animated Meshes into CC using Blender & .b3d format
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[quote][b]j0linar[/b] wrote: This is not a Tutorial, it is just a Helpful Tip that there is a easy way to get your Animated Models into CC - by using Free Open Src Software. As i tried myself to get .x models into CC and failed i turned to the .b3d format and found a simple exporter that was made 2013 public. Now go on Grab em and get your Models into CC Download the latest Blender [url]https://www.blender.org/[/url] Download the .b3d Exporter [url]http://www.rtsoft.com/forums/showthread.php?7509-Blender-B3D-2-6x-Export-script[/url] (donĀ“t worry i tried it myself it works with Blender 2.78) The .b3d Exporter was not made by me and am not in any way affiliated with the person who made it. The reason i post this is simply because i saw ppl havin issues getting animated models into CC, even now in CC5 oO.... some ppl even purchased a thirdparty app just to convert their models, honestly as a indie dev myself i feel the pain of using trippleX apps just to get 1 task done but luckily there is Blender. Hf and GL[/quote]
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