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How to to access nodes loaded from an *.irr file
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[quote][b][/b] wrote: Something along the lines of: [code] smgr->loadScene("media/test.irr"); // create the reader using one of the factory functions irr::io::IrrXMLReader* xml = createIrrXMLReader("media/test.irr"); if (xml == 0) return 0; // file could not be opened const char* terrain = xml->getAttributeValue("terrain"); delete xml;[/code][/quote]
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