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Terrain node
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[quote][b]jackie123[/b] wrote: Hi Nico, I have a little question. In Irredit 1.5 there was a terrain scene node, but it isn't present in CopperCube-Irredit. Why ? Is it planned ? Just a basic terrain scene node like Irredit 1.5 node's can be a very interesting feature for the Irrlicht users. And a bug that I have find in CopperCube/Irredit : Test case : -Create a scene, add a animated mesh. -File>export>.irr, complete "app work dir" and "file export to">Ok -Look your .irr file, the path of your animated mesh is something like this "<string name="Mesh" value="c:\users\jean-louis\ptoject\bin\release\data\perso.x" />" An absolute path, not a relative path... The path of the statics meshs are correct but I have this problem with all my animateds meshs.[/quote]
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