Documentation

Classes

Class CL3D.AnimatorFlyCircle

Scene node animator making CL3D.SceneNodes move in a circle

Extends CL3D.Animator.

Class Overview
CL3D.AnimatorFlyCircle(center, radius, direction, speed)
Scene node animator making CL3D.SceneNodes move in a circle
Parameters:
{CL3D.Vect3d} center
3d position of the center of the circle
{Number} radius
radius of the circle
{CL3D.Vect3d} direction
direction of the circle. For example (0,1,0) for up.
{Number} speed
movement speed, for example 0.01

Method Summary
Method Attributes Method Name and Description
 
animateNode(n, timeMs)
Animates the scene node it is attached to and returns true if scene node was modified.
 
Returns the type of the animator.
 
init()
Methods borrowed from class CL3D.Animator:
createClone, onKeyDown, onKeyUp, onMouseDown, onMouseMove, onMouseUp, onMouseWheel
Method Detail
animateNode(n, timeMs)
Animates the scene node it is attached to and returns true if scene node was modified.
Parameters:
{CL3D.SceneNode} n
The Scene node which needs to be animated this frame.
{Integer} timeMs
The time in milliseconds since the start of the scene.

getType()
Returns the type of the animator. For the AnimatorFlyCircle, this will return 'flycircle'.

init()

© 2011-2018 N.Gebhardt, Ambiera
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