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CopperCube Documentation

Welcome to the Coppercube Documentation. The following are nice places to start reading it:

Getting started

A short quick reference showing how to use CopperCube.
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Tutorials


Creating a 3D Walkthrough

This tutorial shows how to create first person style camera controller with which you can walk trough a 3d scene and collide with walls.
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Using Actions and Events

This tutorial shows how to define actions like hiding objects, playing sounds or opening websites when the user clicks on an item in your scene.
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Creating a First Person Shooter Game

This tutorial shows how to create a first person shooter game - or ego shooter - without programming.
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How to use Realtime Shadows

This tutorial shows how to use dynamic realtime 3d shadows in your game, and also gives a short overview of the other lighting techniques in CopperCube.
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Creating a 3D Model Viewer

This tutorial shows how to create a simple 3D Model viewer application, making it possible to view a 3D model from all sides, controlled with the mouse.
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Using a Third Person Camera

This tutorial shows how to create and use a 3rd person controlled camera, a camera following an animated character moving through the world.
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Creating a 3D Configurator

This tutorial shows how to create a simple 3D Configurator application, with 2D buttons for viewing the 3D model from all sides and changing textures.
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Doing Camera Flights

This tutorial shows how to create a camera flight through a 3D world using the 'path' feature in CopperCube.
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Scripting Tutorials

Creating a scripted action with JavaScript

Shows how to create a scripted action with JavaScript, which can be used just like the built-in actions on all publishing targets.
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Creating a scripted behavior with JavaScript

Shows how to create a scripted behavior with JavaScript, which can be used just like the built-in behaviors on all publishing targets.
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Creating 3D geometry using JavaScript

You can generate new 3D geometry from scratch in CopperCube, this tutorials shows how.
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Movement with ActionScript 3

This example shows how to interactively move a 3d object in a Coppercube scene using Actionscript 3 (works with the Flash target only).
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Collision with ActionScript 3

This example shows how to test a collision between the mouse cursor and a 3d object in a Coppercube scene using Actionscript 3.
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